Deadzone Plague Swarm

Ah, the good ol’ reliable Plague Swarm. I think I’ve taken one of these in every single game of Deadzone I’ve played. They’re such a solid, dependable unit and there are very few opponents they they can’t crack open and eat up.

They’re great models too. A proper gribbly mix of rats, slugs, beetles and multi-legged and pincered ‘millepedes’. This gives a good variety of things to paint on each model, so you can squeeze in quite a few different colours.

There’s only one sculpt of a Plague Swarm, but as there are a couple of separate pieces to attach (the rearing ‘millipedes’) you can work in a little variety. I’ve assembled and painted two Swarms to date, but with a bit of variety in assembly and palette, you can make each one look pleasingly different, yet obviously part of the same force.

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The top-down shot below shows both swarms with the same orientation, so you can clearly see the difference you can make by varying assembly and colour palette.

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“Extreme close up. Whooaaa!!!” *Swarm’s World! Swarm’s World! Party time, excellent!

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Thanks for reading! 🙂

 

Undead Troll for Runequest RPG

In a recent Runequest gaming session, our band of Orlanthi outlaws (one barbarian, a Vingan and a Duck) encountered dozens of skeletons sat motionless, blocking our path. We rode hard through them and of course they got up and came at us. DM Graeme cheerfully plonked a load of skeleton figures on the table and we were soon in a proper scrap.

One of the miniatures was a superb-looking Troll Skeleton. This ex-Uz was produced by Mad Knight Castings (who have sadly now stopped trading) and I was so impressed with it I thought it was deserving of being painted, offered my services for free and now here’s the finished miniature:

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This was a nice, simple miniature to paint. Vallejo Dark Sand base coat, Army Painter Soft Tone ink wash, then highlights in the Dark Sand, Army Painter skeleton Bone, with a final highlight of Skeleton Bone and white. The shaft of the mace was Vallejo US Army Drab and the head Army Painter bronze mixed with brown to dull it down a bit. Army Painter Soft Tone wash and then a wash of turquoise for a verdigris effect. And best of all Graeme seems very pleased with it. so a job well done 🙂

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Thanks for reading! 🙂

 

 

Deadzone: Plague Teraton

Infected, undead-ish teleporting space turtles. What’s not to like!? The Teratons are something quite different from the usual sci-fi norm, and help to give Mantic’s Warpath universe some extra distinction from other *cough* grimdark future sci fi games.

This Plague Teraton is a great sculpt and was  a joy to paint. There’s lots of nice raw muscle texture and gribbly growth in addition to the usual Plague exoskeletal bone growth. The deep set, beady eyes are very nicely done too. Here’s a good look at the turtle of the hour:

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I’ve only used a Plague Teraton twice so far in my games of Deadzone, but it has proved to be quite deadly both times out. The freedom of movement the ‘Teleport’ special rule gives is very useful for closing with the enemy and ripping them into wet chunks.

I’m currently part way through playing the Nexus Psi campaign with my amigo MisterC. Sadly, his pesky Enforcers cut down my Plague Teraton in our last game, so I no longer have it to draw on for my Strike Team. Oh wait. I’ve got plenty of resource points to spend. Hmm, not what could I spend them on? If only I had a freshly painted nasty beastie of some kind… 😉

Thanks for reading! 🙂

Mantic Landing Pad for Deadzone and Warpath, Painted

Outpost 31, the setting for my games of Deadzone, can now include a landing pad in its list of facilities.

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This Battlezones kit has some useful and fun pieces, such as 45 degree angled plates, steps and support legs. I’ve combined my Landing Pad Battlezone with pieces from the what were labelled as Urban Expansion D sprues in the Deadzone Kickstarter, although I can’t find them on Mantic’s web store at the moment to be able add a link up to illustrate which parts I mean.

I’ve built a 3 by 3 cube pad, as I felt that the 4 by 4 pad you can build from the kit is just too large to be practical in a standard game of Deadzone. I added to the basic landing pad  kit by using some of the aforementioned Urban Expansion D sprues to build up the bulkheads around the base of the pad . I’ve also added a modular tower for personnel to be able to embark and disembark from the pad. This is a separate piece to the pad, giving me some additional flexibility for set up (and making the kit easier to store).

I’ve moved away from my usual colour scheme of ‘industrial yellow’ for the landing pad and opted for a more utilitarian blue/grey colour instead. A friend has loaned me his set of stencils by Anarchy Models, which have proved very useful in adding some bits of detail, like the hazard stripes you can see on the triangular sections of the main pad, below.

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In the photo below you can just make out the dusty trail leading from the centre of the pad towards the top of the photo, left by personnel as they leave their vehicle and cross the pad heading for the elevator in the tower. The rest of the landing pad looks a bit too clean for my liking. I intend to add some scorch marks from the vehicle that lands there, but I’m waiting to receive wave 2 of the Warpath Kickstarter, which will include the Hornet vehicle. Once I have that, I can see where the thrusters are located on the kit and then paint scorch marks on the pad so they match the relevant positioning of the Hornet’s thrusters.

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A better look at the trail of muck left by footfall, along with general weathering added by edge sponging dark brown paint here and there.

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The tower used to gain access to and from the pad:

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Signs of the damage caused by the current Plague outbreak at Outpost 31:

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A more intact section of the landing pad’s superstructure.

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Agh! Speaking of the Plague, looks like another assault is starting. Kinda convenient to help give a sense of scale to the landing pad, though 😉

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Whoa, this Stage 3 Ghoul is getting a little trigger happy! I’m going to sign off and head for cover. Thanks for reading! 🙂

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TT Combat Intermodal Containers Painted

I bought a set of these Intermodal Containers by TT Combat to go with the awesome Dock Crane model that they produce.

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These mdf models are a great addition to any modern or futuristic gaming table. They’re quite easy to assemble and have some functionality in that the doors can be open and shut after you have built them. The hinges are quite literally a square peg in a round hole though, so I heartily recommend trimming or filing the door hinges down to be more round and less square, or the door are awkward to open and may tear the surface of the hinge.

You get three containers in the pack (a bargain for £5.95) and each one is different in that two have the name of different shipping companies laser cut into the sides and the third is blank:

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I’ve painted mine in vibrant colours typical of real world shipping containers, so they add a good splash of colour to the tabletop whilst remaining grounded in reality to a degree.

I used some Anarchy Models stencils to stencil “Deadzone” and a bio hazard symbol onto the orange container.

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I brushed watered-down pva glue onto the the models before cutting them free from their frames, so that the mdf wouldn’t drink up the paint so much. I sprayed on a black undercoat and acrylic paints then airbrushed =nicely onto the models without soaking in. A bit of edge sponging and some dusty brown airbrushed here and there made the containers look more weather worn and less lego-like, given their bright colours.

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The Intermodal Containers fit snugly into the hoist of the Dock Crane kit:

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There’s a funny hammering noise coming from inside the red container at the moment. Just let me see what’s… Agh – run!!!:

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Thanks for reading (now leg it!!!) *Brainsz!*

TT Combat Dock Crane Painted

I made something of an impulse purchase at the end of February – an mdf Dock Crane by TT Combat. I was impressed by how big the kit looked on their website and thought it would be a nice centre piece for whatever game I was playing – an that it was something I could use in any of several games (Deadzone, Warpath and The Walking Dead:All Out War.

I’ve never built an mdf kit before and made a couple of rookie mistakes in the process, but more on the process later – I think it’s turned out alright in the end:

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The Dock Crane is essentially four legs, a frame and a long boom that bisects the structure and protrudes the same length again out from it. At the rear of the structure are two gantries that allow access up to the cabin.

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It was these gantries that cemented my decision to buy the kit. I liked the fact that miniatures can be placed on them and coincidentally, each gantry is pretty much a Deadzone cube in height, meaning it can function as terrain for that game.You can see a 30mm Mantic Plague model on the first gantry up to give you a sense of scale.

The upper gantry leads to the rear of the crane’s cabin:

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Which fits snugly against the gantry as you can see in the photo below where the cabin has been moved slightly forward. I’m impressed y the details that are laser-cut into the mdf, such as the hinges, door handle and the logo and name of the crane company -“Poseidon Shipping”

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And the vent you can see on the side of the cabin and bolts on the boom. (More on the necklace chain later!)

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The crane comes with a hoist although the kit doesn’t provide any rope or chain to fix the hoist to the boom. (an observation, not a complaint; the diagrams of the kit on the TT Combat website make the actual parts very clear). I found some kid’s necklaces at Poundland and so for £2 had all the chain i needed to fix the hoist to the boom.

I originally pondered trying to built some kind of winch./pulley mechanism, so I could turn a handle and raise and lower the hoist. I soon gave up on this as just being too much of a faff (I’ve got plenty of other painting and hobby stuff to be getting on with) and so went for a simpler solution. I twisted two of the clasps from the necklaces to form hooks and fixed them to the rear of the cabin’s underside.

This means I can have the hoist lowered at full length:

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Or I can loop the chain under the cabin and fix it in place so the hoist is suspended. I know this isn’t realistic in terms of how a crane works, and that leaving the chain’s clasps in place looks  a bit crude, but I’m not fussed, it means I can have the hoist raised or lowered and the chains stay in place .

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In the three photos below you can see the hoist and cabin flush with the gantry in the top image, midway across and fully extended.

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Here’s the crane from the top down:

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I assembled the kit in stages, so I could paint the hollow interior of the four legs and more easily handle the sub-sections of the kit to paint it. The kit as a wholé is preeeetty big and quite unwieldy to turn upside down and this way and that for painting.  Here’s where I made my first rookie mistake.

I undercoated the bare mdf using black primer, which seemed to work just fine. But when I came to airbrush on the base coat, the mdf just drank the paint up. I’m used to airbrushing hard plastic kits, especially the Mantic Battlezones; and I wasn’t prepared for how much mdf drinks up paint. A text exchange with a friend and  a quick bit of research showed me that I really should have painted all the bare mdf with watered down pva glue before applying any paint.

With my having covered all the pieces in black undercoat and most of them with a (quite pathetic) base coat of Vellejo Dark Yellow,I didn’t want to have to paint on watered down pva and wait for it to dry, I just wanted to crack on with painting this great looking kit. So I hand painted on two coats of dark yellow before I ended up with a satisfactory base coat. Doesn’t sound much, bt given just how much surface area there actually is on this kit, it took me the best part of that day’s hobby time.

Once that was done, I was able to get airbrushed paint to take without it being gobbled up and so applied a coat of Citadel Averland Sunset. I highlighted this with an old pot of Citadel sunburst yellow i still have and with that, the basic paint work was done.

I then carefully hand painted the trident logos on the kit in silver and the “Poseidon Shipping” logos in a suitably aquatic looking blue. I happily found that the laser cut edges of the letters help to guide bristles and keep them where they need to be. You still need a steady hand, though! Some dark grey for the hoist arms and black for the roller wheels on the cranes’s feet and I was then ready to weather the kit.

I edge sponged dark brown onto the edges of the kit (which again took ages – there’s a lot of edges!) and dabbed some rust effect here and there around the rivets. The rust effect didn’t seem to work as well on the mdf as it does on hard plastic, it’s just left one-tone smudges rather than the effect I’m used to; but I don’t think it’s made a mess of things. I airbrushed some warning hazard markings onto the end of the boom, too. See for yourself:

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You’ve probably already thought that the kit looks a bit wonky here and there in the photos above. As I’ve glued the sub sections together to form the whole, a bit here has ended up not quite at a right angle to a bit there – in several places. I wasn’t lax when trying to assemble the kit, so I’m not sure what I could have done about this, but I chalk it down to my inexperience in working with mdf. Maybe assembling it as a whole to begin with would have been the way to go.

Still, I only find it mildly irritating. I think the kit is great. I found it challenging to assemble, but I think it looks very impressive. It certainly dominates a table top:

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Miniatures can interact with it nicely:

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And my Plague 3A General gets a good view of the Battlezone through his binoculars from up high on its gantry 😉

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TT Combat separately sell a pack of three Intermodal Containers that are compatible with the hoist and which you can see in several of the photos above. More on these in their own blog post soon.

Thanks for reading! 🙂

 

Deadzone Plague Stage 3A Ghouls

I’m currently playing through the Nexus Psi campaign with my amigo Mister C , so I thought it was time to get some of my Stage 3A Ghouls painted up. I assembled a sprue’s worth of the new hard plastic 3As and gave myself a General, three troops and a specialist with a flamer as I don’t have a 3A armed with this weapon from the older restic kits.

I grabbed one each of my restic 3As with a grenade launcher and a HMG to give me a good spread of weapon options and set about choosing a colour palette; olive and grey for the military looking 3A; and grey, blue and yellow for the ‘engineer’ (the same palette I used on the Plague Zombie wearing similar get up).

Here they are:

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I think this chap below has turned out very well – the sculpt on the pieces I used to build him is very good, with lots of sinew and muscle detail…

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…and great detail with the bony protrusion on his spine.

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I used the running legs to try and get a dynamic ‘in yer face’ charging 3A. I’m pleased with how his eyes turned out. I’m trying to emulate the excellent artwork from the cover of the Nexus Psi book, where the Plague have burning orange/yellow eyes. I’m painting mine red with yellow pupils.

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The ‘Engineer’ next. I like how dynamic the 3As are. There’s a great sense of motion and general “Rarrrgghhh!” I’ve tried something for the first time ever with this miniature. I saw resin muzzle flashes for sale at the recent Vapnartak gaming show in York. They’re resin pieces by Anvil Industry, very nicely detailed and reasonably priced. I pinned it into place easily but then made a botch job of painting it. Nothing that can’t be fixed though.

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Even with the crude paintwork, you can see in the photo below just how effective the muzzle flash looks. I really like them and will be putting them to good use going forwards.

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Next up is my 3A General, with his ragged great coat and field glasses.

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And lastly two restic 3As with heavy weapons from  Deadzone V1. I like the original 3As, but the new plastic models are much nicer to paint, with a lot more depth and detail,

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These are all I’ve painted up for now, but there’ll be more to follow and photos of them here when they’re done.

Thanks for reading 🙂

Deadzone Plague Stage 2B Burster

I loved the idea of the Plague Bursters from the very first time I saw the concept art for them back in the Warpath Kickstarter and read their description;

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Image Copyright Mantic Games Ltd

Stage 2B Plague, colloquially known as ‘Bursters’, are the main source of transmission of the Plague. If allowed to close with an uninfected enemy they will inject infectious material through spines in their limbs and torsos. Well-placed weapons fire can cause the Bursters to literally explode before they can do this, but the risk of infection for those caught in the spray of ejected material, through wounds or damaged armour, is still very real. Mechanical targets are of course immune to infection, but a 2B is still strong enough to tear them apart.

I was really pleased to see how well the actual models turned out. They truly look bloated and disgusting. Not in any way, shall we say; “Nurgle-esque”, but properly warped, alien and just downright icky.

They’re metal models and come with a great selection of heads, arms and legs and two torso varieties, so you have plenty of options for assembling them. I’ve assembled one of mine so far and I pinned the arms on for some extra hold, as the joints are quite broad and I was concerned one good knock might break a limb away (I don’t want mine to literally burst!)

I decided to paint up my assembled Burster as part of my February panting oath for the ‘Mantic Madness’ Facebook group and looked to the way Mantic have painted theirs as seen in Warpath and Deadzone books:

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Image Copyright Mantic Games Ltd

I particularly liked the bruised look of the Burster’s left arm and leg in the photo above and after a quick google for how skin and flesh looks when infected (not for the squeamish, I can tell you) I decided that I ‘d try and paint my own Burster to look especially bruised and rotten, like bad fruit:

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I used purples for the swollen belly, mutated limbs and concentrated areas of sores/blisters and a more human flesh tone for the less affected areas of skin.I originally painted the very prominent boils a fleshy colour and gave them white ‘heads’ like nasty acne. I thought this ended up looking  a bit too bright, so I washed them with a watered down green ink , which has ended up contrasting nicely with the purple and looks suitably alien too.

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I lie the bony carapace coming through down the Burster’s spine and painted it appropriately, as well as a few of the protrusions on the arms and shoulders, but I left the bony knee protrusions in a fleshy colour as I didn’t want them to end up looking too much like kneepads.

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I used Citadel Bugman’s Glow as a base colour for the flesh and added varying amounts of purple and black to this with my airbrush over the ‘infected’ areas. A drybrush of Bugman’s Glow and then Army Painter Skeleton Bone helped tie the fleshy areas together, after which I set bout picking out all the boils and spots as mentioned above and detailing teeth and eyes.

I’m happy that this chap has ended up looking suitably like he’s about to burst, so he’ll do as proof of concept for me to continue and get the rest of my Bursters assembled and painted. Photos of them here when they’re done.

Thanks for reading! 🙂

Minion Miniatures Zombie Hulk

The Zombie Hulk is a ‘miniature’ that was originally intended to be part of Minion Miniature’s first kickstarter, but sadly it was not unlocked as not enough money was raised.

Many folk, such as myself, were very keen to see this unlocked; so I was very happy when Minion Miniatures announced a second kickstarter , with the express aim of creating the Zombie Hulk. Suffice to say, the second kickstarter was also a success and after nine month’s wait, a package arrived in the post yesterday with some rather interesting resin parts in it..

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Long story short; y’put ’em all together and you get this!

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This is one big fella. To be honest, when I first assembled it, as much as I like the miniature, I did think to myself, “Well, it’s not really THAT big…”  However, putting it alongside a troop of Mantic 30mm skeletons gives more perspective 🙂

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Yep, he’s a whopper!

This is a resin kit and it’s very well cast. There’s going to be some filling required at the joints and there are mold lines to remove, but all in all, I’m very pleased with the quality.

There are lots of great gruesome details too. The Hulk is literally crawling with corpses. Some are impaled on its ‘trophy rack’:

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And others are bursting from its body ready to attack:

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Still more are helping to hold its guts in:

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And others are just tearing themselves free:

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Yes, that is the Hulk’s ass. The attention to detail with the cellulite is almost exquisite *barf*.

On the whole, the Zombie Hulk went together easily. Some of he corpses coming out of it were tricky to assemble simply because of how small the parts are, but it’s nothing that couldn’t be dealt with by a combination of patience and pinning.

The trickiest part to assemble is the corpse on the trophy rack that is impaled through the back of the head and the gut. I had to drill out the holes in the corpse to make them big enough for the spikes to fit and then drill some more for them to fit in level so both spikes were at the same height ready to attach to the Hulk’s shoulders. And then both the arms needed gluing on separately. Gah! Again, pinning and patience were the way forward (ably assisted by some green stuff).

Here’s the corpse parts, so you get more of an idea of the assembly required;

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In addition to the corpses, there are other nice details like armour plates bolted directly into the Hulk’s flesh, a pair of vestigial (dragon?) wings which I guess the Necromancer had knocking around. As part of the kickstarter you also received a second, cyclopean head:

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The fangs on this are particularly good. I think I’ll magnetise the neck and heads so I can use either one for a bit of variety.

I’m most likely going to use the Hulk as a proxy for a regiment of Zombies in my games of Kings of War. If Mantic ever revise the fan-made colossal monsters list which included an Undead Titan, then the Hulk can serve as one of these too. I’m going to carefully base him so he will work in either role.

I’m planning on assembling two or three new regiments of Zombies ready for Mantic’s summer campaign this year. One will incorporate a GW Corpse Cart I have spare and the other the Minion Miniature Flesh Golem I acquired in their first Kickstarter.

Once I’ve had more practise painting these zombies and trying out a few colour palettes and combinations for flesh tones, I’ll tackle the Hulk. So I don’t realistically see me painting him until the back of this year, but photos will go here when I do.

I hope Richard, the creative force behind Minion Miniatures, is able to expand his model line and get the rules published. I’m very interested to see what other miniatures might be in the range, given the quality of the two I already have.

And it’s gotta be said- this boy has guts…!

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Thanks for reading, folks 🙂

 

Deadzone Plague Strider

I was highly impressed after using a Strider with my Plague strike team for the first time in a game of Deadzone. So much so that I bumped the model up to the top of my ‘to paint’ list, painting it in December and finishing off the base today.

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I think these are superb kits. They come with parts to build for the Enforcer, Rebs or Plague factions and if you buy the ‘Formation’ set, you get three Striders at a reduced price and another weapon option, an awesome metal burst laser.

I picked up three individual Striders at Kickstarter a couple of years ago, so I don’t have the metal burst laser, but I can try and convert one from the Defence Lines Battlezones set. Anyway, enough of what I don’t have. What I do have is a Strider assembled with a heavy flamer…

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And a chainsaw.

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The canopy is broken open, and you can see the Stage 3A pilot manning the controls (one of the several canopy options you get with this kit):

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I’ve gone for an olive colour scheme for the armour on this Strider, over a metallic understructure. I imagine it as a GCPS vehicle taken over by Plague forces. I’ve painted both the chainsaw and flamer in an ‘industrial’ yellow. Everything has then be suitably distressed with some edge sponging to give the Strider a dirty and battered look.

With this model having such a large base, I wanted to make sure it was interesting. I hacked up a spare door from a Battlezone set and pinned this and the Strider to the base, which was otherwise covered in pva glue and sand.)

I couldn’t resist adding (part of) a victim to the base, so with the legs of a Plague Zombie and a spinal piece from the Kings of War Zombies kit,  I’ve added half the corpse of an unlucky GCPS marine and a suitable amount of gore to the chainsaw (Tamiya clear red pint mixed with Army Painter Strong Tone ink) to suggest it’s just carved its way through this unlucky soul.

 

 

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I’ll be getting some good use from this model as I play through the Nexus Psi campaign with my amigo MisterC. Yikes – it’s not a machine I’d like to come face to canopy with!

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Thanks for reading! 🙂