By far my favourite part of the Deadzone V2/ Infestation Kickstarter is the Industrial Battlezone scenery. I pledged for two packs of this and have had great fun building new Deadzone scenery with it.
Here’s what I initially built with the two sets (plus three or four spare tiles I had left over from Urban Battlezones):
The boards are the hard plastic Deadzone set created by Secret Weapon. In these pictures they’re only undercoated black with a first layer of grey airbrushed on. The link above takes you to a post showing the finished pieces.
I’ve tried to build everything to look like it’s a purposeful structure, rather than ‘laser zone’ scenery. So to that end: a pumping station.
I particularly like the large pipe sections and the fact you can incorporate them into buildings with the quarter cube tiles provided.
The corrugated tiles work really well as wall or ceiling sections. The pipes leading from the main building to the tank on the left aren’t glued to the wall, so the pipe and tank can be removed for easier storage.
Next up, a mine shaft entrance with conveyor belt:
I cut one of the corrugated tiles in half diagonally to make the angled side panels. Nice and easy to do (scored the tile using a metal ruler and sharp craft knife) then cut the tile in two with a modelling saw.
The rear of the mine shaft has two of the giant fan tiles, which I reasoned would help provide air for further into the supposed mine.
The conveyor belt can also lead to this processing plant:
I can’t take any credit for this design, I’ve copied a design somebody else posted on the ‘Deadzone Fanatics’ Facebook page. I extended the left of the structure by an extra half cube to accommodate the size of the conveyor belt.
The conveyor just stops in mid air on this structure but I can position it alongside the mine entrance to form a complete belt, or I have a couple of resin skips from Ainsty Castings that I can position at the end of each separate section of belt as a receptacle for whatever’s being conveyed.
I found a good use for two cross section tiles and half cube tiles I had left over from earlier purchases and fashioned this gantry.
The thin support sections work well when embedded into other tiles.
I like this as it looks that bit different to the other things I’ve built.
I REALLY like the pipes and tube sections in these sets and when Mantic released them at retail, treated myself to a couple more packs so I could create some pipework worthy of an industrial setting. Here’s what I created, set against the rest of the painted Industrial Battlezone:
I decided to make good use of my pot of Modelmate Rust Paint on these pipes. They were undercoated black and had a base coat of Citadel Leadbelcher applied. I then mixed Army Painter Strong Tone Ink with a little green ink, watered the mix down a little and daubed this wash in the crevices of the pipes and onto the uppermost surfaces, where rain would have fallen. Finally, I sponged the Rust Paint onto the same areas, concentrating on the tops and crevices, with random daubs here and there to make them look worn and grubby. I think sponging the rust paint on has worked a treat.
I like these vents, very useful as they’re standalone and can be placed on open ground or the top of other structures:
Here’s a few photos where I’ve tried to give more of a first person p.o.v of being in a Deadzone:
One cube structures are always useful for blocking line of sight and fitting in where needed so you can add some walkways between buildings. I built an electrical station and storage shed/mineshaft entrance.
The last thing I built uses a few accessories left over from other Battlezone sets. I’ve had these two hydraulic arms laying around for a while now and was trying to figure out what to to with them. I wanted to create some kind of ‘power loader’ and was rifling through my bitz box when I saw a spare laser cannon and noticed that the column section can be fitted so it rotates. With a sudden rush of inspiration I built this:
I clipped a ladder to fit in two places and provide some ‘realistic’ means of access and filed down one of the computer terminal connectors to use as a control panel. Again, being one cube in size this is great at filling any areas of the board that look alittle too open.
Painting My Deadzone Industrial Battlezone
When researching potential colour schemes three colours stood out in actual real world examples; blue, yellow and grey. I liked that the yellow ties in with the rest of my battlezone buildings, so I went with a yellow and blue scheme for the industrial pieces Here’s some of the reference photos I used:
And here’s a couple of pieces partway through painting…
And the finished pieces:
I’m pleased with the overall effect and happy that the blue colour I’ve used looks right – not too bright or dark.
Here’s a closer look at some of the pieces, followed by a quick breakdown of how I painted them. First up, a one cube ‘electrical station’ building;
I painted the blue by undercoating on black, then airbrushing on an old Citadel colour I still have; ‘Nauseating Blue’. I kept this base coat quite thin, so some of the black still showed through. next I layered on Vallejo Model Colour Medium Blue 70.963. I washed on a watered down coat of Army Painter Strong Tone ink and once dry, drybrushed the edges with a lightened shade of the medium blue.
For weathering, I lightly airbrushed some brown paint along the bottom of each cube,to show an accumulation of ground-level dust and then edge-sponged on black around the edges to show where the blue paint had chipped off. Where the black edge sponging was quite noticeable, I edge-sponged on some gunmetal, to try and show where the paint had been scraped off the building down to the bare metal beneath.
The second one-cube building:
I’m particularly happy with how the hazard stripes turned out on the roof. My friend Andy bought all three of the Anarchy Models Deadzone stencil sets and as kindly loaned them to me to try out. They’re great and I highly recommend them. I also added the word ‘danger’ on the front of the previous one cube building and the arrow on the front of this one using these stencils. These stencils also came in massively useful when I painted my landing pad.
This is one of the ‘generator’ pieces you get in the industrial battlezone sets. The hazard stripes on the right side of the top picture were again created using Anarchy stencils.
Lastly, here’s some assorted close ups showing the nice weathering effect that’s so easy to achieve using the edge-sponging technique:
Thanks for reading! 🙂