Games Workshop Fortified Manor Scenery, Painted

I bought the Games Workshop Fortified Manor set several years ago. I think it’s such a cool-looking stronghold and the separate components offer some good flexibility in placing scenery, with an individual tower, chapel and walls. I’m very pleased to have bought one before GW slashed their scenery range in favour of the Age of Sigmar stuff (yuk).

I’ve  painted up the Walls and Fences already, but have only just got around to starting to tackle the main parts of the set. I’m essentially using them as practise for when i paint my Tabletop World Blacksmith’s Forge and Watermill

It’s early days at the moment, and all the below is work-in-progress; but here’s a few images to chart my progress in the coming weeks. The set was undercoated in black and I then airbrushed on  a thin, varigated layer of Miniature Paints ‘#62 Sand’ colour as a  base coat. I’ve had a BIG jar of this for years and it’s a great colour. I used it on my Deathknell Watch  tower.

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I then mixed up some Army Painter Skeleton Bone with the sand colour and airbrushed it onto the broad, smooth sections of wall on the tower, chapel and their joining section, which I see as being covered with plaster or render. This will (when it’s washed and highlighted) match the plaster sections on my Tabletop World Stone Bridge.

I’ve then picked out cap stones on battlements, window and door frames and various cornerstones and buttress stones in pure Miniature Paint Sand colour, leaving the darker, airbrushed sand parts as varigated colour. I intend to mix the sand colour with grey, brown and green;and then  paint random stones here and  there with those colours to add even more variety to the stone work.

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There’s a LOT of detail to paint on this kit- wooden beams, frames, doors, chains, various bits or ironwork and of course, the roof tiles , which I’ll do in a grey colour to match the Stone Bridge, so my buildings tie together to look like they’re part of the same settlement.

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This project will probably take up almost all of my hobby time between now and Christmas, so I’ll post updates here and the finished piece will get plenty of coverage too.

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Thanks for reading! 🙂

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Painted Gate for Cthulhu Wars

The one Cthulhu Wars miniature you know you’re going to need in each and every game are the gates. And lots of them.

After painting up a regiment of zombies for my Kings of War army, I needed  a break from panting rank and file so I decided to try out a test colour scheme ad techniques for a Cthulhu Wars gate.

Here’s how it turned out:

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The gates were originally 2D card counters, which work perfectly well, but as one of the stretch goals from the first Cthulhu Wars kickstarter campaign, fully sculpted plastic gates were unlocked. I think these are superb. The detail of the sculpt is great and the design is clever too, as you can fit both a Cultist on the gate to control it or one of the larger monsters (in the very rare circumstances that a monster can control a gate).

Here’s the original card gate and on the right, an unpainted plastic gate:

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I decided to try and replicate the blue/white glow of the card gate on the plastic version and I’m happy with how this has turned out. Some more photos from different angles first so you can see the effect I’ve achieved:

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I love the skull that’s been deposited in one of the four… ‘receptacles’ on the gate. Just had to paint that skull sitting in a pool of fresh blood for  a nice bit of contrast with the cold grey and blues.

The gate was quite simple to paint and I’m happy it didn’t take me too long to do, so I feel I’m able to paint all my gates (or enough for all the possibilities in a 3 to 5 player game, as I don’t have any of the larger sized Cthulhu Wars maps) to the same standard.

The gate was undercoated in black, with a Vallejo Dark Blue Grey #70.867 base coat. I then washed the whole miniature with Army Painter Strong Tone ink and applied two layers of drybrushing. First a 3:1 mix of the Dark Blue grey with white, then a 1:1 mix of the same.

I then picked out all the skulls (I didn’t realise just how many there are until I started painting ’em all!) in Army Painter Skeleton Bone and then washed them all with Army Painter Strong Tone ink, adding a bit more wash to any areas of the grey rocks where the drybrushing was a bit too heavy.

Next up the blue glow. I airbrushed on Vallejo Andrea Blue #70.841, working from the centre of the gate outwards and working my ‘around the clock’ so all the gate was bathed in a blue colour emitting from its centre. I gave  a quick blast of this blue onto the sigils on each of the gate’s four raised columns. I mixed white in with the Andrea Blue in a 4:1 mix and then carefully airbrushed this much brighter blue around the circle in the centre of the gate and over the pentagram, with a quick blast again around the clock so the lighter blue was spilling out from the centre too.

Lastly, I used a fine detail brush to paint pure white into the central circle, pentagram, and various sigils and then drybrushed pure white onto the rest of the gate, again working from the centre outwards.

A quick retouch of bone colour here and there to the skulls and a daubing of my blood effect onto the skull in the receptacle ( a 1:1 mix of Tamiya X27 clear red and Army Painter Strong Tone ink) and the painting is done.

I need to varnish the whole thing, but will use my tried and tested method of using spray gloss varnish followed by a coat of spray matt varnish to dull down the shine. I’ll cover the bloody skull with a blob of blu-tack so that the fresh blood effect isn’t ruined by the matt  varnish.

I can see me losing the will to live a little when it comes to picking out all the skulls when I come to batch paint a large number of these gates in one sitting, but looking forward to playing with the glow effect with the airbrush should keep me going.

I briefly considered painting a few gates with the light effect of the colours of the different Cthulhu Wars factions (green for Great Cthulhu, red for Dark Goat etc) but then this would mean having to sift through the box of gates to find the correct colour to use and then doing so again should a rival faction take over that gate and frankly, that all seems to be too much of pain to bother. I’m pleased with how this gate looks, so will paint all of them in the same way, although I will (eventually) paint the Colour Out of Space gates in their respective colours, so those gates still work with those additional rules.

Thanks for reading! 🙂

Reaper Miniatures Bones ‘Dragons Don’t Share’ Tower

I bought this awesome ruined tower as part of the “Dragon’s Don’t Share” boxed set from Reaper Miniatures Bones range. There’s an excellent Dragon and several adventurers included in the set, but I bought it mainly so I could use these ruins in my games of Kings of War.

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There’s four pieces to these ruins, the lower and upper sections of a ruined tower and two sections of ruined stairway that lead up to it. First up, the ruined tower. Here’s the two pieces together:

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And a closer look at the stairwell in the top of the tower.

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The top section of my tower had warped a little during transit. I used the ‘hot water and ice’ treatment to soften and straighten it, but over time it’s warped back again. It doesn’t matter too much though. Unless you know what you’re looking for it isn’t really obvious and if anything; it adds to the decrepit and precarious look of the tower.

Now the lower part of the tower. This is a great sculpt, with loads of detail. The Bones material holds fine detail very well and seems very well suited to solid, chunky scenery like this.

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I’ve tried to enhance the sculpted details with washes and carefully placed tufts poking up in the broken areas of stone.

The small, lower part of the stairs:

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And the larger part:DDS Tower (12)

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I added static grass to the base of this piece, so it fits in well with my Rolling Fields Tablescapes tiles.  Again, there’s so much great detail here; cracks, rough textures, rubble and stones. These pieces were a joy to paint.

I used my airbrush to undercoat the pieces in Vallejo Chocolate brown, then airbrushed on Miniatures Paints Sand colour as a base coat, leaving the brown showing through here and there for some varigation in colour.

I then mixed the sand colour in varying rations with browns, greens and greys and picked out some blocks of stone in these different colours, to again try and give more of the natural variation in colour stone has. I shy away from the ‘black drybrushed with grey’ approach to my stone and rocks, trying instead to more emulate the local millstone grit here in Yorkshire, which is quite golden in colour.

A wash of Army Painter Soft Tone ink brought out the fine details and tied the colours in the stonework together nicely. I then drybrushed in Army Painter skeleton Bone and a final very light pure white drybrush and added tufts and static grass.

This last shot gives you a sense of scale, with a troop of 10 Mantic Games 28mm Skeletons:

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This last photo is of the paving in the base of the tower, my favourite part of all the sculpting on these pieces:

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Thanks for reading! 🙂

 

Zombie Regiment for Kings of War

Hot off the painting table is this regiment of Zombies for my Undead army in Kings of War:

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The striking big fella dominating the unit is a Flesh Golem by Minion Miniatures. I backed their Kickstarter a couple of years ago to get this model, as I thought it looked just plain cool! You can see the model unassembled and unpainted in an earlier bog post.

The gravestones are by Renedra, with a couple of GW ones from the Garden of Morr set which I had in my bitz box. There are a couple of other GW bitz in there too, such as the body of the Zombie on the far left of he front rank.

The gravestones tie this regiment in with my Zombie Horde and my Ghouls, which feature more gravestones and tombs.

The Flesh golem is a great, patchwork monster. here’s a few more shots showing off his ‘Jhn Carpenter’s The Thing’ inspired face, hideous tentacle arm, flesh shredding shoulder spikes ans clawed arm:

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I love the carapace on the back on the tentacle arm. I painted the Flesh Golem to try and emphasise its patchwork nature, like it had been sewn together from several different beasts, so the legs, torso and face are a more normal skin tone, the clawed arm a rotten green and the tentacle a noisome, ruddy  flesh colour.

There are a few details on the base, like a Zombie head popping up from the ground, a zombie in the process of devouring a victim, a severed arm crawling about and a raven perched on one of the gravestones -I’ll get photos of these too and post them up here. Got to dash now as I’m playing a game of Kings of war tonight and need to get the battlefield ready!

Thanks for reading! 🙂

Mummy Regiment for Kings of War

Here’s my regiment of Mummies for use in my Kings of War Undead Army. It’s comprised of two Troops so I have good flexibility in choosing my army, but the vast majority of the time, I field them as a regiment.

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The unit is predominantly made up of Mantic’s mummies. I found two Tomb Kings miniatures in a bitz box at  a wargames show (the standard bearer and musician) and thought they would add some variety to the unit. I made up two champion figures from other Tomb Kings pieces I have.

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I do feel it makes the unit look a bit more Gee Dubs than Mantic, as the command models are what you see first, but I’m happy with the overall effect. I had a spare carrion model from GW’s Warmaster range and added that for  bit of extra ‘colour’.

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Here’s a close up of one of the Mantic Mummies:

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From research for an old 15mm Egyptian army I started but never finished, I vaguely remember reading that Egyptian marines wore red and blue. Now, I know these Mummies aren’t Egyptian, but using red for their main colour contrasts nicely with my Skeleton units (whose main colours are green and brown) and compliments other elite units such as my Soul Reaver infantry.

I airbrushed and drybrushed some sandy-coloured dirt onto the tattered ends of the red cloaks. The armour is a bronze colour with a grimey green wash to try and give a verdigris effect. The weapons look fat to uniform to me now, looking at these photos, so I think I’ll add a little rust effect to them.

I painted the Mummies flesh a dark grey, based on actual Mummies I’ve seem in museums.

The icon on the banner and shields is the White Rose motif I’ve chosen for my army. I imagine that the mummies have allied themselves with /been pressed into service for the Lady Melantha, my Vampire  Countess and army general and have adopted her White Rose sigil to show allegiance.

This painted regiment will see action for the first time during any games I play as part of Mantic’s Edge of the abyss summer campaign. Fingers crossed that they don’t suffer the curse of the freshly painted miniatures.

Thanks for reading!

 

 

 

Cthulhu Wars Miniatures: Onslaught 1 and 2

WI backed both the original Cthulhu Wars and the Cthulhu Wars: Onslaught 2 Kickstarters. The first RPG I ever played was 3rd Ed Call of Cthulhu and I was always fascinated by the macabre and alarming tentacular beasties that were illustrated in the ‘Beastiary’ sections.

I bought some of the early lead CoC miniatures, some Investigators, cultists and gribblies and enjoyed painting them. (If I ever find hem, I’ll post pictures here0.

Nearly three decades later and I discover the Cthulhu Wars Kickstarter, chock full of superb 28mm Mythos beasties. Well, I didn’t have to think twice – I was in, for as much as I could afford. And not long after, I jumped in with both feet for the Onslaught 2 Kickstarter. Just over a week after that was delivered, (there was quite a delay, but it was well worth the wait) Petersen Games have launched their Cthulhu Wars Onslaught 3 Kickstarter, which is currently live. Go check it out, there’s some great new sculpts involved (especially the Masks of Nyarlathotep set).

But back to Onslaught 1 & 2. After receiving Onslaught 2 in the post, I began to wonder just how many Mythos beasties I now actually have. So, I put them all onto one table. You can see how that looks below..!

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“Errr…911? Yeah, I … ah… I think the stars may be right. Or something…”

And I didn’t fit them all into the frame for that shot! Here’s a quick tour of some of the miniatures. Firstly some Cultists who’d better know what they’re doing as they’ve summoned Cthulhu to the power of three (or one ‘Buffthulu’ as the central sculpt has been dubbed by Cthulhu Wars fans; and two Cthulhus)

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The Cthulhu on the right is a glow-in-the-dark version, a stretch goal from Onslaught 2. The ice blue dude to his right is Rhan-Tegoth; another glow-in-the-dark Great Old One (GOO)

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Next up, the ‘King in Yellow’ faction. The fearsome-looking large dude in the middle is Hast- *cough* He-Who-Is-Not-To-Be-Named , with the glow-in-the=dark version to its right.

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The ‘Crawling Chaos’ faction, with the superb sculpt of Nyarlathotep dominating the centre of the shot.

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My favourite faction sculpts ‘The Opener of the Way’ aka Yog-Sothoth and his cohorts.

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What’s all this Ia! then? Oh, it’s the ‘Black Goat’ faction, Shub-Nigguarth and her Dark Young. Tentacles-a-plenty and some superb sculpts. Very gribbly and the fully capturing the essence of the Mythos. Gibbering horror!

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Tsathoggua doesn’t look too pleased to have been woken from his slumber by this High Priest..!

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The Watcher of the Green Pyramid, with Slime Moulds to its left and right.

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A Hound of Tindalos emerging from the right angles of an intermodal shipping container. This great sculpt, along with ‘Buffthulu’ above, were made available through artist Richard Luong’s Kickstarter which produced an artbook of his work from the first Cthulhu Wars kickstarter. As far as I can tell, Richard hasn’t been involved with Cthulhu Wars Onslaughts 2 and 3; and as good as the artwork is for both of these, I miss seeing his exceptional work. I encourage you to look at his Tentacles and Teeth Facebook page for more of his eerie and visually arresting art.

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A gigantic Dhole, about to make a Cultist’s day very bad (albeit very brief)…

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A selection of independent Great Old Ones, with Leng Spiders and Gugs to their right – none of which you’d care to meet in a dark alley. Or anywhere else. At all. Ever. No sir.

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Abhoth, the so-called ‘Source of Uncleanliness’ -my absolute favourite miniature from all three Onslaughts to date. A giant, dripping brain sat astride a pustulant mass of flesh and slime with writhing tentacles, emerging from a bubbling lake of filth. Sanity check please!

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A Star Vampire. you can’t really make it out in this photo, but there’s a screaming victim laying prone on its base, as the Vampire feeds… *shiver*

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Bholes, Zoogs and Cultists. The dark red miniatures were collector’s editions from the 1st Onslaught Kickstarter. I was particularly glad of these, as it gave me some sculpts that I hadn’t otherwise been able to afford (as despite having bought a helluva lot of Cthulhu Wars products, I haven’t been able to buy everything). Cthulhu Wars is a premium product game, top quality stuff and the price points reflect this.

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Edit 10th August 2017

Woo-Hoo! Just over a week ago I saw a post on the ‘Cthulhu Wars Cultists’ Facebook group (heartily recommended if you’re a fan of either Cthulhu Wars game or the Cthulhu Mythos in general and essential if you like both) saying that a UK retailer had some Cthulhu Wars items back in stock. I took a look immediately and was delighted to find that the three factions I didn’t have were available; ‘Windwalker ‘ (with Ithaqua and Rhan-Tegoth  as the GOOs), ‘Sleeper’ (Tsathoggua) and the Tcho Tcho (with Ubbo-Sathla). And all three were at a discounted price too!

Bank balance and overdraft be damned, I clicked and ordered all three sets. I hadn’t expected to be able to get any of these here in the UK outside of the Onslaught 3 kickstarter so I’m very pleased to have been able to do so. They arrived just the other day and I’m really looking forward to trying them out in a game (especially the Tcho Tchos) as the asymmetrical rules Sandy Petersen has created really give each faction their own unique flavour, style and strategies to discover and master.

First up, the Windwalker faction.

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These look like they’re white in the photo above, but they are actually a very appropriate frosty blue colour.The Gnoph-Keh (the quite tall furry beasts with long, low-slung arms, one of which is on the far left of the photo above) never really appealed to me when I saw their concept art, or photos of the finished sculpts, but seeing them in the flesh/plastic I do like them – they’re suitably weird and yet menacing.

The Sleeper action with the mighty Tsathoggua bigature (he ain’t mini). This is one solid hunka plastic. Man, summoning this GOO has got to be so satisfying. “I summon Tsathoggua…” *puts bigature on table* Boom! (table shakes).

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The Formless Spawn are another great sculpt- oozing tentacular toothy gribblies. And the Wizards? What the what!? These guys are just plain odd. It’s a cape, no it’s wings! How many legs has he got, they’re not even human-shaped and Ye Gods what the hell is he pulling apart and proudly waving at us..?!? Ewww!

Just look how pleasssed the Sssnakeman on the left of this shot is to sssee you. Rubbing his little handsss with glee.

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Last and by no means least, the Tcho Tcho faction. The Tcho Tcho have always creeped me out, with their almost-human-but-not-quite vibe. This faction is different from all the others in that their GOO is not worshipped by them, it’s their slave. This faction has its own unique sculpts for the Cultists, setting them apart nicely from the other factions.

Unique Cultist sculpts for each faction are being introduced as part of the Onslaught 3 kickstarter; a completely unnecessary but utterly cool development.

The Tcho Tcho have fewer monster types than the other factions. They just have the Proto-Shoggoths to utilise, but what great beasts these are. Take a look at the concept art first (which I think is by Kent Hamilton, my apologies if I have this wrong).

You can clearly see in the illustration that the Proto-Shoggoth is erupting from a human disguise and the shedded skin is ripping and crumpling away . Reminds me of something from one of my all-time favourite movies – John Carpenter’s The Thing.

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And here’s the finished sculpt in all its toothy glory. Smile for the camera! Cheese!!!

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Blimey, I have got a LOT of painting to do, but it’s going to be fun!

Thanks for reading! 🙂

 

Cthulhu Wars Onslaught Two: Miniatures and Maps Galore!

I backed the original Cthulhu Wars Kickstarter campaign and the follow up Cthulhu Wars Onslaught Two. The latter campaign finished in November 2015, and has been through a long development process. Sandy and Arthur Petersen have kept backers well up to date with progress over the long months between the conclusion of the Kickstarter campaign and fulfilment and after 20 months of patient waiting a delightfully large package arrived at my door yesterday, chock full of Cthulhu Wars Onslaught Two goodies:

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What you see above wasn’t the ‘get everything being produced by this Kickstarter’ pledge either, which gives you a sense of just how much new product was created as part of the campaign.

I opted for buying several add-ons, including four of the new map sets; Yuggoth, Primal Earth, The Library at Celeano and (my favourite) The Dreamlands. I aldo ahve the boxof Highpriests, tge Great Old One Pack #3; Gobogeg, a Great Old One (GOO) created by Sandy Petersen for this campaign (and IIRC, intended to be what Danforth looks back and sees at the end of At the Mountains of Madness that drives him insane).

I’m going to mke future blog posts looking at each of these boxed sets in turn and full detail,so more o them in the g=future, with links from this post to be added to. For now, i’ll look at some of other the items that were a more integral part of the campaign, such as the Glow in the Dark GOOS. A bit mental perhaps, but useful alongside the rules for using independent GOOs in games of Cthulhu war with the new rules and spellbooks that came as part of this Kickstarter.

Here’s a look at each glow in the dark  turn. The plastic is by nature somewhat translucent, so it can be a little hard to make out all the detail on the sculpts in these images:

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Great Cthulhu

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Nyarlathotep

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Hastur (oh, heck – I named him ;))

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Azathoth

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Yog -Sothoth

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Tasthoggua

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Rhan-Tegoth

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Ubbo-Sathla

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Ithaqua

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Shub-Niggurath

With my not having (yet) bought The Sleeper, Tcho-Tcho or Windwalker faction box sets, i didn’t have miniatures for Tsathoggua, Ubbo-Sathla or Ithaqua, so I’m particulalry happy to have these glow in the dark versions. If/when I get around to painting any of my Cthulhu Wars miniatures, they ought to look just as good as the non-glow in the dark sculpts do.

I also received a grey coloured set of Cultists, which are intended for use for your own ‘home-brew’ faction. not a clue as to what faction i might ever create yet, but it’s lovely to have the option to be able to do so. I imagine a particularly gribbly miniature from a Mantic or Reaper Bones range might strike me as inspiration for a new GOO and the rest will fall into place from there.

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Backers of the first Cthulhu Wars Kickstarter received one each of many different sculpts in a dark red, intended as collector’s pieces you could paint up and display, without impacting on the number of playing pieces you have for each faction. Two more were unlocked as part of Onslaught Two; A Satyr, from the Ramsey Campbell Horrors# 2 set and Insects from Shaggai from Ramsey Campbell Horrors #1:

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Satyr

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Insects from Shaggai

Eight colour gates were includede two, along with a s et of rules titled ‘The Colour Out of Space’, which allow these gates to be used in regular games of Cthulhu Wars, adding a rando element to each turn of he game. They add another layer of complexity, but sure look fun and isn’t that the whole point? 🙂

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The core Cthulhu Wars boxed game comes with card counters to represent the gates. grey 3D plastic sculpts were included as one of the bonus stretch goals in the first Kickstarter and I think they add a great extra visual touch. They are also very well designed, being able to accommodate a cultist, High priest or even a GOO.

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New Green Battle Dice were included (the original games’ Kickstarter included a red set)

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And there’s also a set of custom dice to represent in-games effects and conditions such as the growth of Ubbo-Sathla and the King in Yellow’s Desecration:

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Quite possibly my favourite component of the Onslaught two Kickstarter is the hardback ‘Omega Rulebook’. The original Cthulhu Wars rulebook was a glossy paper booklet. Perfectly okay, albeit with the rules in very small print. The new Omega rulebook corrects any issues with the original rules, has many more examples of game play, a comprehensive set of FAQS, rules and playing tips for the map expansions and is a glorious 176 full colour hardbacked pages. Adorned with Richard Luong’s superb full colour illustrations and black n’ white linework, it’s a practical and beautiful set of rules.

More on the various map sets and extra miniatures in future posts over the coming weeks.

Thanks for reading! 🙂

 

Deadzone Plague Swarm

Ah, the good ol’ reliable Plague Swarm. I think I’ve taken one of these in every single game of Deadzone I’ve played. They’re such a solid, dependable unit and there are very few opponents they they can’t crack open and eat up.

They’re great models too. A proper gribbly mix of rats, slugs, beetles and multi-legged and pincered ‘millepedes’. This gives a good variety of things to paint on each model, so you can squeeze in quite a few different colours.

There’s only one sculpt of a Plague Swarm, but as there are a couple of separate pieces to attach (the rearing ‘millipedes’) you can work in a little variety. I’ve assembled and painted two Swarms to date, but with a bit of variety in assembly and palette, you can make each one look pleasingly different, yet obviously part of the same force.

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The top-down shot below shows both swarms with the same orientation, so you can clearly see the difference you can make by varying assembly and colour palette.

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“Extreme close up. Whooaaa!!!” *Swarm’s World! Swarm’s World! Party time, excellent!

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Thanks for reading! 🙂

 

Undead Troll for Runequest RPG

In a recent Runequest gaming session, our band of Orlanthi outlaws (one barbarian, a Vingan and a Duck) encountered dozens of skeletons sat motionless, blocking our path. We rode hard through them and of course they got up and came at us. DM Graeme cheerfully plonked a load of skeleton figures on the table and we were soon in a proper scrap.

One of the miniatures was a superb-looking Troll Skeleton. This ex-Uz was produced by Mad Knight Castings (who have sadly now stopped trading) and I was so impressed with it I thought it was deserving of being painted, offered my services for free and now here’s the finished miniature:

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This was a nice, simple miniature to paint. Vallejo Dark Sand base coat, Army Painter Soft Tone ink wash, then highlights in the Dark Sand, Army Painter skeleton Bone, with a final highlight of Skeleton Bone and white. The shaft of the mace was Vallejo US Army Drab and the head Army Painter bronze mixed with brown to dull it down a bit. Army Painter Soft Tone wash and then a wash of turquoise for a verdigris effect. And best of all Graeme seems very pleased with it. so a job well done 🙂

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Thanks for reading! 🙂

 

 

Deadzone: Plague Teraton

Infected, undead-ish teleporting space turtles. What’s not to like!? The Teratons are something quite different from the usual sci-fi norm, and help to give Mantic’s Warpath universe some extra distinction from other *cough* grimdark future sci fi games.

This Plague Teraton is a great sculpt and was  a joy to paint. There’s lots of nice raw muscle texture and gribbly growth in addition to the usual Plague exoskeletal bone growth. The deep set, beady eyes are very nicely done too. Here’s a good look at the turtle of the hour:

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Deadzone_Plague_Teraton (4)

Deadzone_Plague_Teraton (3)

Deadzone_Plague_Teraton (2)

Deadzone_Plague_Teraton (6)

I’ve only used a Plague Teraton twice so far in my games of Deadzone, but it has proved to be quite deadly both times out. The freedom of movement the ‘Teleport’ special rule gives is very useful for closing with the enemy and ripping them into wet chunks.

I’m currently part way through playing the Nexus Psi campaign with my amigo MisterC. Sadly, his pesky Enforcers cut down my Plague Teraton in our last game, so I no longer have it to draw on for my Strike Team. Oh wait. I’ve got plenty of resource points to spend. Hmm, not what could I spend them on? If only I had a freshly painted nasty beastie of some kind… 😉

Thanks for reading! 🙂